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Lucy Bradshaw talks about making Spore

Started by Mythor · 1 year ago

VentureBeat have a fairly lengthy interview Production VP Lucy Bradshaw on various aspects of Spore, how she sees it fitting within gaming culture and how they decided to create the Creature Creator version of the game.

VB: How do the cell, planetary, and galaxy levels of the game differ?

LB: They are different games. In the cell [...]



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2 comments

  • My fave quote was:

    "In the space game, you can accept missions from other aliens that have consequences down the road. When you do, you realize the repercussions of some of those actions. You may be taking on an ally and making an enemy of another one. The repercussions are on an epic scale."

    My estimation of how much scope was going to be in the Space phase has gone up a couple of notches...
  • Yes, that quote has me very intrigued as well, Ritek. I was expecting sort of self-contained missions - bring us a sample of creatures from 5 planets and get this super laser for your ship - but it sounds like there might be some real rivalry out in space, too!

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